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ARB

Top > Computers > Programming > Languages > ARB >
  • ARB Fragment Program Specification - The OpenGL low-level fragment shader language specification. Includes detailed documentation on APIs and assembly instructions.
  • ARB Vertex Program Specification - The OpenGL low-level vertex shader language specification. Includes detailed documentation on APIs and assembly instructions.
  • ATI Fragment Program Info - AMD/ATI's OpenGL SDK; includes information on ARB Fragment Program support.
  • Basic Vertex Shader - A clean example of a no-frills vertex shader. demonstrates input/output semantics, application variables and state values.
  • Fragment Programs-ATI R3xx vs NVidia NV34 - Examines differences in fragment shader behaviors between ATI and nVidia cards. Includes code examples, and operations to avoid for improved portability.
  • Low Level Shaders - A rare collection of ARB sample code.
  • OpenGL ARB Vertex Program - Cass Everitt's presentation on GL_ARB_vertex_program. Overiew of OpenGL shader pipeline, vertex attributes, registers, constants, variable types, input/output semantics, list of ARB instructions and example ARB code [PDF]
  • Shader Designer - Vertex Shader Example - An example of ARB vertex shader code generated by Shader Designer. Includes a screen shot of a metalic shader.
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