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Design

Top > Games > Video_Games > Adventure > Design_and_Development > Game_Design >

See also:

  • No Place Like Home - Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
  • Object Oriented Games - Essay by David Librik on the design of a new object-oriented system for adventure games
  • XYZZYnews: The Art of the Puzzle - Three accomplished IF authors discuss the art of creating puzzles for a game.
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